fixed typo
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@@ -8,7 +8,7 @@ drops = []
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[rock]
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[rock]
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drops = [
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drops = [
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{ prefab = "Coin", chance_pct = 10, min_count = 1, max_max = 1 },
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{ prefab = "Coin", chance_pct = 10, min_count = 1, max_count = 1 },
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]
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]
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[air]
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[air]
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@@ -67,7 +67,6 @@ struct DropEntryToml {
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pub prefab: String,
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pub prefab: String,
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pub chance_pct: u8,
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pub chance_pct: u8,
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pub min_count: u8,
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pub min_count: u8,
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#[serde(rename = "max_max")]
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pub max_count: u8,
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pub max_count: u8,
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}
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}
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