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@@ -166,7 +166,7 @@ pub fn tile_sprite_generate_occlusion_map(
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if is_visible {
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let z2 = (camera_z + 150) as usize;
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tile.visible_range[z2 / 32] |= 1 << ((z2 % 32) as u32); // let value = (visible_range[164/32] & (1 << (164 % 32))) != 0;
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tile.visible_range[z2 / 32] |= 1 << ((z2 % 32) as u32);
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}
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}
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});
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