terrain quilting scaling fix
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+2
-2
@@ -275,8 +275,8 @@ fn generate_chunks_from_algo(
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fn setup_initial_chunks(mut event_writer: EventWriter<LoadChunkEvent>) {
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println!("setup_initial_chunks");
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for x in -7..=7 {
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for y in -7..=7 {
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for x in -2..=2 {
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for y in -2..=2 {
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event_writer.write(LoadChunkEvent {
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chunk_position: IVec2::new(x, y),
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});
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