migratetion to 0.18.0

This commit is contained in:
2026-02-16 00:02:00 +00:00
parent a9040a4c9e
commit 4ef68c4e04
17 changed files with 1260 additions and 732 deletions
@@ -46,7 +46,7 @@ pub fn spawn_prefab(
.get(&position.as_ivec3())
.unwrap_or(&Vec::new())
.clone();
items.push(meat.index());
items.push(meat.index_u32());
tilemap
.item_tiles
.insert(position.as_ivec3(), items.clone());
@@ -81,7 +81,7 @@ pub fn spawn_prefab(
.get(&position.as_ivec3())
.unwrap_or(&Vec::new())
.clone();
items.push(coin.index());
items.push(coin.index_u32());
tilemap
.item_tiles
.insert(position.as_ivec3(), items.clone());
+12 -9
View File
@@ -130,9 +130,10 @@ pub fn item_tile_management_system(
// Single item: ensure visible
if items.len() <= 1 {
if let Some(&entity_id) = items.first() {
let entity = Entity::from_raw(entity_id);
if let Ok(mut rotation_state) = item_query.get_mut(entity) {
rotation_state.should_be_visible = true;
if let Some(entity) = Entity::from_raw_u32(entity_id) {
if let Ok(mut rotation_state) = item_query.get_mut(entity) {
rotation_state.should_be_visible = true;
}
}
}
continue;
@@ -146,17 +147,19 @@ pub fn item_tile_management_system(
.unwrap_or(0);
for &entity_id in items {
let entity = Entity::from_raw(entity_id);
if let Ok(mut rotation_state) = item_query.get_mut(entity) {
rotation_state.should_be_visible = false;
if let Some(entity) = Entity::from_raw_u32(entity_id) {
if let Ok(mut rotation_state) = item_query.get_mut(entity) {
rotation_state.should_be_visible = false;
}
}
}
let next_index = (current_index + 1) % items.len();
if let Some(&next_entity_id) = items.get(next_index) {
let next_entity = Entity::from_raw(next_entity_id);
if let Ok(mut rotation_state) = item_query.get_mut(next_entity) {
rotation_state.should_be_visible = true;
if let Some(next_entity) = Entity::from_raw_u32(next_entity_id) {
if let Ok(mut rotation_state) = item_query.get_mut(next_entity) {
rotation_state.should_be_visible = true;
}
}
}
+3 -3
View File
@@ -6,7 +6,7 @@ use crate::world::tiles::tilemap;
use crate::world::VisibleGameEntity;
use bevy::prelude::*;
use bevy_rand::prelude::*;
use rand::Rng;
use rand::RngExt;
#[derive(Bundle)]
pub struct Pig {
@@ -45,7 +45,7 @@ pub struct PigDropTimer(pub Timer);
pub fn spawn_pigs(
mut commands: Commands,
asset_server: Res<AssetServer>,
mut rng_q: Query<&mut Entropy<WyRand>, With<Global>>,
mut rng_q: Query<&mut WyRand, With<GlobalRng>>,
) {
if let Ok(mut rng) = rng_q.single_mut() {
for _ in 0..5 {
@@ -70,7 +70,7 @@ pub fn pig_drop_system(
time: Res<Time>,
mut pigs: Query<(&mut PigDropTimer, &Transform)>,
mut tilemap: ResMut<tilemap::TileMap>,
mut rng_q: Query<&mut Entropy<WyRand>, With<Global>>,
mut rng_q: Query<&mut WyRand, With<GlobalRng>>,
) {
for (mut timer, transform) in &mut pigs {
timer.tick(time.delta());
+2 -2
View File
@@ -4,7 +4,7 @@ use crate::entities::shared_components::Ambulatory;
use crate::world::VisibleGameEntity;
use bevy::prelude::*;
use bevy_rand::prelude::*;
use rand::Rng;
use rand::RngExt;
#[derive(Bundle)]
pub struct Rabbit {
@@ -38,7 +38,7 @@ impl Rabbit {
pub fn spawn_rabbits(
mut commands: Commands,
asset_server: Res<AssetServer>,
mut rng_q: Query<&mut Entropy<WyRand>, With<Global>>,
mut rng_q: Query<&mut WyRand, With<GlobalRng>>,
) {
if let Ok(mut rng) = rng_q.single_mut() {
for _ in 0..15 {
+2 -2
View File
@@ -4,7 +4,7 @@ use crate::entities::shared_components::Ambulatory;
use crate::world::VisibleGameEntity;
use bevy::prelude::*;
use bevy_rand::prelude::*;
use rand::Rng;
use rand::RngExt;
#[derive(Bundle)]
pub struct Dorf {
@@ -38,7 +38,7 @@ impl Dorf {
pub fn spawn_dorfs(
mut commands: Commands,
asset_server: Res<AssetServer>,
mut rng_q: Query<&mut Entropy<WyRand>, With<Global>>,
mut rng_q: Query<&mut WyRand, With<GlobalRng>>,
) {
if let Ok(mut rng) = rng_q.single_mut() {
// Spawn a handful of dorfs
+2 -2
View File
@@ -4,7 +4,7 @@ use crate::world::{chunks::ChunkMap, chunks::CHUNK_SIZE};
use crate::{constants::*, entities::shared_components::Ambulatory};
use bevy::{math::ivec3, prelude::*};
use bevy_rand::prelude::*;
use rand::Rng;
use rand::RngExt;
use std::{
collections::{BinaryHeap, HashMap, HashSet},
process::exit,
@@ -41,7 +41,7 @@ pub fn update_wandering_targets(
mut query: Query<(&mut Ambulatory, &Transform)>, // add a 'with' here when behaviours are implemented
tilemap: Res<TileMap>,
chunk_map: Res<ChunkMap>,
mut rng_q: Query<&mut Entropy<WyRand>, With<Global>>,
mut rng_q: Query<&mut WyRand, With<GlobalRng>>,
) {
if let Ok(mut rng) = rng_q.single_mut() {
for (mut ambulatory, _) in query.iter_mut() {