migratetion to 0.18.0
This commit is contained in:
@@ -67,7 +67,7 @@ pub fn compute_visibility_of_game_entities(
|
||||
});
|
||||
}
|
||||
|
||||
#[derive(Event)]
|
||||
#[derive(Message)]
|
||||
pub struct TileOcclusionEvent {
|
||||
pub tile_position: IVec3,
|
||||
}
|
||||
@@ -76,7 +76,7 @@ pub fn handle_tile_occlusion_updates(
|
||||
mut tilemap: ResMut<TileMap>,
|
||||
mut floor_tiles: Query<(Entity, &mut FloorTile, &Transform)>,
|
||||
mut cwss: ResMut<CurrentWorldSpriteState>,
|
||||
mut events: EventReader<TileOcclusionEvent>,
|
||||
mut events: MessageReader<TileOcclusionEvent>,
|
||||
) {
|
||||
let start = Instant::now();
|
||||
|
||||
|
||||
Reference in New Issue
Block a user