config cleanup

This commit is contained in:
2026-03-19 20:17:15 +00:00
parent d29a3e793f
commit c4890fa23e
3 changed files with 2 additions and 201 deletions
+2 -2
View File
@@ -1,5 +1,5 @@
# Floor tiles: IDs are used for texture lookup.
# Weight: lower = faster to traverse (rock=50 is best, bedrock=150 is worst).
# Weight: higher = slower to traverse (rock=50 is fastest, bedrock=150 is slowest).
# Stand flags: can_stand_in (air pocket), can_stand_on (solid surface), transparent (see-through).
[floor_tiles.air]
@@ -35,7 +35,7 @@ id = 4
can_stand_in = false
can_stand_on = true
transparent = false
astar_weight = 50
astar_weight = 150
# Fixture tiles: walls and objects above floors.
# IDs are relative to FIXTURE_ID_OFFSET (500000).