use constants better

This commit is contained in:
2026-03-21 17:51:05 +00:00
parent f96c71b61b
commit cabe944f1b
19 changed files with 47 additions and 52 deletions
+5 -5
View File
@@ -12,11 +12,11 @@ src/
├── config.rs # GameConfig, TileRegistry resources
├── constants.rs # Tile size, structural constants
├── entities/
│ ├── item/magic_numbers.rs # Item sprite constants
│ ├── item/constants.rs # Item sprite constants
│ ├── livestock/
│ ├── sentient/
│ └── shared_systems/
│ ├── magic_numbers.rs # Pathfinding + dig constants
│ ├── constants.rs # Pathfinding + dig constants
│ ├── occupancy.rs
│ └── pathfinding.rs
├── game.rs # ZIndex resource, frame timing
@@ -24,12 +24,12 @@ src/
└── world/
├── chunks/ # ChunkMap, chunk loading/unloading, connectivity
├── generation/
│ ├── forestry/magic_numbers.rs # Tree constants
│ ├── terrain/magic_numbers.rs # Terrain + cave constants
│ ├── forestry/constants.rs # Tree constants
│ ├── terrain/constants.rs # Terrain + cave constants
│ ├── forestry.rs
│ └── terrain.rs
└── tiles/
├── magic_numbers.rs # A*, benchmark constants
├── constants.rs # A*, benchmark constants
├── chunk_data.rs
├── rendering.rs
├── tilemap.rs