feat: fix log fixture passthrough, improve collision, add move_direction
Fix 1 — insert_fixture now updates ChunkData bitsets: Log trunks (can_stand_in=false) now block movement in is_standable. Leaf canopy (can_stand_in=true) remains walkable. Fix 2 — Diagonal-aware collision avoidance: Sidestep priority: left+forward, left, right+forward, right. If all blocked: push through (excuse me), advance path, apply one-step delay (speed-modulated recovery). Does not stack delays. Fix 3 — Movement direction tracking: Ambulatory now has move_direction (Vec2) and step_history ([i16; 4]). TileOccupancy tracks per-tile direction hints for Stage 2 collision (convoy skip, E/S yield) via direction_at(). move_direction is smoothed from: 2 historical steps, current confirmed step, and 2-step path lookahead. Ignore: add *.patch and *.diff to .gitignore
This commit is contained in:
+3
-1
@@ -18,4 +18,6 @@
|
||||
|
||||
*/tileset.png
|
||||
|
||||
*.csv
|
||||
*.csv
|
||||
*.patch
|
||||
*.diff
|
||||
Reference in New Issue
Block a user