refactor file locations for readability

This commit is contained in:
2025-09-11 18:23:53 +01:00
parent e58f6804bf
commit ee7ac39ad5
25 changed files with 1103 additions and 1052 deletions
+6 -8
View File
@@ -7,19 +7,17 @@ mod cursor;
mod entities;
mod game;
mod item;
mod tile;
mod tilemap;
mod tiles;
mod world;
fn main() {
App::new()
.insert_resource(game::ZIndex(0.0))
.insert_resource(tiles::CurrentWorldSpriteState {
state: tiles::TerrainSpriteState::Inactive,
.insert_resource(world::tiles::CurrentWorldSpriteState {
state: world::tiles::TerrainSpriteState::Inactive,
})
.insert_resource(camera::CameraMoved(false))
.insert_resource(tiles::QuiltCache::default())
.add_systems(PreStartup, tiles::initialize_textures)
.insert_resource(world::tiles::QuiltCache::default())
.add_systems(PreStartup, world::textures::initialize_textures)
.add_plugins(
DefaultPlugins
.set(WindowPlugin {
@@ -35,7 +33,7 @@ fn main() {
(constants::SEED as u64).to_le_bytes(),
))
.insert_resource(ClearColor(Color::srgb(0., 0., 0.)))
.add_plugins(tilemap::TilemapPlugin)
.add_plugins(world::WorldPlugin)
.add_plugins(entities::pathfinding::PathfindingPlugin)
.add_systems(
Startup,