remove Digger from dorf

This commit is contained in:
2026-03-21 23:56:03 +00:00
parent 029e4162d8
commit ff149117ca
2 changed files with 7 additions and 4 deletions
-4
View File
@@ -3,8 +3,6 @@ use crate::constants::TILE_SIZE;
use crate::constants::*;
use crate::entities::cargo::{CarryVisualState, HaulSlot};
use crate::entities::shared_components::Ambulatory;
use crate::entities::shared_systems::constants::DEFAULT_DIG_INTERVAL_SECS;
use crate::entities::shared_systems::digging::Digger;
use crate::game::SpawnDelay;
use crate::world::VisibleGameEntity;
use bevy::prelude::*;
@@ -17,7 +15,6 @@ pub struct Dorf {
sprite: Sprite,
transform: Transform,
visibility: Visibility,
digger: Digger,
haul_slot: HaulSlot,
carry_visual: CarryVisualState,
}
@@ -48,7 +45,6 @@ impl Dorf {
},
transform: Transform::from_translation(position).with_scale(Vec3::splat(PIXEL_RATIO)),
visibility: Visibility::Hidden,
digger: Digger::new(DEFAULT_DIG_INTERVAL_SECS),
haul_slot: HaulSlot::default(),
carry_visual: CarryVisualState::new(normal_sprite, carry_sprite),
}
+7
View File
@@ -1,3 +1,10 @@
//! Digger — debug-only tile removal timer.
//!
//! This module provides the `Digger` component for demonstrating tile removal.
//! It is NOT used in production gameplay — `ChopTree` and `MineTile` tasks
//! will call `fell_tree` / `dig_floor` directly when executed by the task system.
//! `Digger` lives on `Rabbit` as a debug example only.
use crate::constants::ITILE_SIZE;
use crate::entities::item::drop_table::dig_rng;
use crate::entities::item::prefabs::misc::misc_prefabs::spawn_prefab;