use bevy::prelude::*; use bevy_platform::collections::HashMap; use crate::entities::item::decorations::ItemDecorations; use crate::entities::item::material::{GemType, Material, MetalType}; use crate::entities::item::quality::Quality; use crate::entities::item::types::ItemType; use crate::entities::item::Item; use crate::entities::item::ItemBundle; use crate::entities::item::ItemName; use crate::world::tiles::TileMap; pub fn stain_fade_system(time: Res