# Last 48h Git Diff ## Commit: 9535d65 (HEAD) ### Message: feat: data-oriented chunks optimization with tile registry Files changed (14 files, +423 -84): ``` tiles.toml | +186 (NEW) src/config.rs | +50 src/entities/shared_systems/pathfinding.rs | +45 -4 src/entities/shared_components/ambulatory.rs | +10 -10 src/entities/livestock/pig.rs | +10 -2 src/entities/livestock/rabbit.rs | +8 src/entities/sentient/dorf.rs | +8 src/game.rs | +12 src/main.rs | +16 -16 src/world/generation/terrain.rs | +123 -3 src/world/mod.rs | +12 src/world/tiles/chunk_data.rs | +21 src/world/tiles/prefabs.rs | +85 -19 src/world/tiles/tilemap.rs | +14 ``` ### Key Changes: #### 1. External Tile Registry (tiles.toml) - New `tiles.toml` for hot-reloadable tile definitions - Floor tiles: air, grass, dirt, rock, bedrock with weight/standability - Fixture tiles: walls, log, leaves - IDs, weights, can_stand_in, can_stand_on all configurable #### 2. Config.rs additions - `TileRegistry` struct with `OnceLock` global singleton - `FloorTileDef` and `FixtureTileDef` structs - Loads from `tiles.toml` at first access - `global()` method for async-safe access #### 3. Pathfinding.rs changes - `calculate_movement_cost(move_dir, tile_weight)` - now takes weight param - `get_tile_weight(tilemap, pos)` - retrieves weight from tile - Movement speed modifier: `threshold = walk_speed * (tile_weight / 50)` - `SpawnDelay` resource for delayed spawning #### 4. Chunk data improvements - `ChunkData::is_standable()` bit-packed standability checks - `get_astar_weight()` method for pathfinding cost #### 5. world_to_chunk fix - Changed from `CHUNK_SIZE` (8) to `CHUNK_SIZE_TILE` (128) #### 6. Entity spawning fixes - `Local` state guards prevent infinite spawning - Grid-aligned spawn coordinates - Delayed spawning with `SpawnDelay` resource --- ## Commit: 50788af ### Message: feat(optimization): implement data-oriented chunk architecture Previous optimization phases: - ChunkData with bit-packed standability - Dirty chunk tracking for O(d) connectivity - Async terrain generation