Negative world z (below ground) was excluded by the clamp, making the visible window asymmetrically large. Dirty count now proportional to actual scroll distance. Frame time dropped from ~13ms to ~8.3ms avg.
Negative world z (below ground) was excluded by the clamp, making the visible window asymmetrically large. Dirty count now proportional to actual scroll distance. Frame time dropped from ~13ms to ~8.3ms avg.