Files
dorf/src/config.rs
T
popertots eac787be3f feat: runtime-configurable VSync via config.toml
[display]
vsync = "mailbox"   # "vsync" | "mailbox" | "uncapped"

VsyncMode enum with custom Deserialize — accepts string values in toml.
apply_vsync_setting system reads GameConfig on every frame, updates
Window.present_mode immediately on change. No restart needed.
2026-03-20 17:10:54 +00:00

105 lines
2.6 KiB
Rust

use bevy::prelude::Resource;
use serde::Deserialize;
use std::collections::HashMap;
use std::fs;
use std::sync::OnceLock;
#[derive(Debug, Deserialize, Clone, Resource)]
pub struct GameConfig {
pub initial_chunk_radius: i32,
pub spawn_counts: SpawnCounts,
#[serde(default)]
pub display: DisplaySettings,
}
#[derive(Debug, Deserialize, Clone, Default)]
pub struct DisplaySettings {
#[serde(default)]
pub vsync: VsyncMode,
}
#[derive(Debug, Clone, Copy, Default, PartialEq, Eq)]
pub enum VsyncMode {
#[default]
Vsync,
Mailbox,
Uncapped,
}
impl<'de> Deserialize<'de> for VsyncMode {
fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>
where
D: serde::Deserializer<'de>,
{
let s = String::deserialize(deserializer)?;
match s.as_str() {
"vsync" => Ok(VsyncMode::Vsync),
"mailbox" => Ok(VsyncMode::Mailbox),
"uncapped" => Ok(VsyncMode::Uncapped),
_ => Ok(VsyncMode::Vsync),
}
}
}
#[derive(Debug, Deserialize, Clone)]
pub struct SpawnCounts {
pub dorfs: u32,
pub pigs: u32,
pub rabbits: u32,
}
impl GameConfig {
pub fn load() -> Self {
let config_str = fs::read_to_string("config.toml").expect("Failed to find config.toml");
toml::from_str(&config_str).expect("Failed to parse config.toml")
}
}
static TILE_REGISTRY: OnceLock<TileRegistry> = OnceLock::new();
#[derive(Debug, Deserialize, Clone)]
pub struct TileRegistry {
pub floor_tiles: HashMap<String, FloorTileDef>,
pub fixture_tiles: HashMap<String, FixtureTileDef>,
}
#[derive(Debug, Deserialize, Clone, Copy)]
pub struct FloorTileDef {
pub id: u8,
pub can_stand_in: bool,
pub can_stand_on: bool,
pub transparent: bool,
pub astar_weight: u8,
}
#[derive(Debug, Deserialize, Clone, Copy)]
pub struct FixtureTileDef {
pub id: u32,
pub solid: bool,
}
impl TileRegistry {
pub fn load() -> Self {
let config_str = fs::read_to_string("tiles.toml").expect("Failed to find tiles.toml");
toml::from_str(&config_str).expect("Failed to parse tiles.toml")
}
pub fn global() -> &'static Self {
TILE_REGISTRY.get_or_init(|| Self::load())
}
pub fn floor(&self, name: &str) -> FloorTileDef {
*self
.floor_tiles
.get(name)
.unwrap_or_else(|| panic!("Unknown floor tile: {}", name))
}
pub fn fixture(&self, name: &str) -> FixtureTileDef {
*self
.fixture_tiles
.get(name)
.unwrap_or_else(|| panic!("Unknown fixture tile: {}", name))
}
}