26 lines
457 B
TOML
26 lines
457 B
TOML
[grass]
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drops = [
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{ prefab = "Coin", chance_pct = 5, min_count = 1, max_count = 2 },
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]
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[dirt]
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drops = []
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[rock]
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drops = [
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{ prefab = "Coin", chance_pct = 10, min_count = 1, max_count = 1 },
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]
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[air]
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drops = []
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# Tree fixtures — activated by fell_tree.
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# Add WoodLog prefab + uncomment when log items exist.
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# [tree_trunk]
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# drops = [
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# { prefab = "WoodLog", chance_pct = 100, min_count = 1, max_count = 1 },
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# ]
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# [tree_leaf]
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# drops = []
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