Commit Graph
33 Commits
Author SHA1 Message Date
popertots 950f02c2e1 rework pathfinding, game entity fog rendering, and tilemap usage 2025-05-27 23:10:54 +01:00
popertots d2dd70caa0 add trees 2025-05-23 17:09:58 +01:00
popertots ac033de136 rework occlusion events 2025-05-23 14:01:28 +01:00
popertots a83f71addd Fix pathing 2025-05-12 21:49:10 +01:00
popertots e2ccd0cead Log (wip), parallelisation 2025-05-11 22:58:25 +01:00
popertots 31e6eb29b2 camera zooming 2025-05-09 18:13:28 +01:00
popertots e3ea662668 fake fog, better parallelisation 2025-05-07 20:13:29 +01:00
popertots 6f4de57f1b average composite on terrain sprites 2025-05-06 22:31:31 +01:00
popertots 6f82b904fe fix terrain ordering 2025-05-06 14:24:29 +01:00
popertots 49095cc47f terrain quilting scaling fix 2025-05-05 23:09:28 +01:00
popertots 5726a68efb Terrain quilting 2025-05-05 00:09:12 +01:00
popertots c061ecc082 fix terrain z scrolling 2025-05-04 01:08:58 +01:00
popertots 9df3f7ecaf manhattan to octile 2025-05-03 20:27:44 +01:00
popertots b5a3fd1714 clippy 2025-05-02 20:58:18 +01:00
popertots 18756b2366 fix unloadng of temp terrain 2025-05-02 20:53:04 +01:00
popertots b7261ae847 bevy 0.16 migration 2025-05-02 19:27:23 +01:00
popertots 9f264f230e revert to non-benchmark 2025-05-02 18:20:32 +01:00
StephenAdamson 4ba6fecc27 batch sprite 1 2025-02-08 00:23:49 +00:00
StephenAdamson 6161c21e22 Singular tiles resource 2025-02-01 01:07:39 +00:00
popertots 53b95f452f Fixed targeting for citizen movement 2025-01-19 22:13:24 +00:00
StephenAdamson 0af88c213d partial a* 2025-01-17 20:05:08 +00:00
StephenAdamson 7f1ec77ab0 Tilemap chunking part 2 2025-01-14 23:52:09 +00:00
popertots 6c3232df74 chunk2? 2025-01-08 01:33:18 +00:00
popertots a4342c9aa0 start con_text 2024-12-29 19:03:26 +00:00
StephenAdamson 3aadb8bb78 Separate floor from fixture 2024-12-29 00:45:07 +00:00
StephenAdamson d78314eb51 baked occlusion bit mapping 2024-12-20 00:28:28 +00:00
StephenAdamson caacf4e072 occlusion part 2 2024-12-17 21:10:21 +00:00
StephenAdamson 80afd547e5 Occlusion attempt 1 2024-12-17 19:44:54 +00:00
StephenAdamson bf3ddd0e74 attempt noise gen 2024-12-14 00:03:52 +00:00
StephenAdamson 7363ec9d39 cursor ui 2024-12-13 23:07:08 +00:00
popertots 89567d4ce7 remove bad tilemap. mouse experiment 2024-12-13 20:47:12 +00:00
StephenAdamson 70cce2c5e9 tilemap part 1 2024-12-13 18:29:27 +00:00
StephenAdamson 01e1349ea1 initial z axis tiles pass 2024-12-13 00:19:21 +00:00